The largest TV shows on Korean cable television are interactive computer games. In this programme, we follow a young Norwegian kid who takes part in the final contest on Korean television and wins the game. Will computer games become included in the Olympic Games? And how will public-service television handle the development of interactive games, a completely strange world to any middle-aged European TV producer. Alias, Slayer is a programme that points to the future of television all over the world, in aesthetic terms as well as content. How will the INPUT audience accept the idea of computer games as a new mainstream format in public service television?
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