The future of storytelling is an interactive marriage between audience, story, game and social experience. In transmedia the window to this world is the interactive screen. Through it the audience is transformed from spectator to participant in a created story world. The roles and responsibilities of content producers and consumers are exchanged as we interact across the screen. Some suggest these digital dialogues make the whole concept of ‘audience’ out of date. We will look at four projects that each in their own way give us access to hidden worlds − dying and forgotten towns, restricted areas, conflicts in faraway places and a journey to the deepest reaches of our own brains. Come see for yourself and make up your own mind − does the interactive screen allow for meaningful audience participation or is it just another tool du jour creators use to tell us their version of the story?
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